• Skip to primary navigation
  • Skip to main content
  • Skip to footer

Walter Breakell

UX + UI + Product Design + Motion

  • Case Studies
    • Design Academy
    • Sea Dwellers
    • Park Optical
  • Work
    • User Flow
    • Interaction + UI
    • Motion
  • Contact

Design Academy

Learning and innovation go hand in hand. The arrogance of success is to think that what you did yesterday will be sufficient for tomorrow. — William Pollard

  Overview

The survival of most businesses comes down to innovation and connection with customers. Most companies hire smart people and then expect them to bring the results they desire.

  How do we create a better social learning opportunity that encourages innovative thinking?

  Challenge

The challenge is that because of biases, people tend to keep everything around them in a stable state that agrees with their world view. They have built a belief system that doesn’t allow for new ideas. They need to unlearn and start with a beginners mindset.

  Process

Learning

Over a 2 year period we tested for the ability to learn in environments from college classrooms to corporations. We tested the effectiveness of learning in a traditional setting compared to learning in small groups.

During the test, we observed a person’s ability to take in new information and apply new skills. Did the order of the presentation make a difference? Did it matter if there was a time frame? What were the factors that contributed to learning success?

design-sprint

The instructors used many techniques including standard lecture and testing, accelerated teaching methods, and problem based training.

The accelerated methods included short learning sprints focussed on identifying problems, prototyping and testing. The sprints lasted between 5 minutes and 15 minutes.

Our participants started with a social connecting phase, where learners expressed what they knew about the training topic and what they wanted to learn. They also connected with each other to ensure a comfortable environment for learning.

We then shared the material and concepts, so learners received information in multiple ways, through hearing, seeing, discussing, writing, participating, and teaching the material to others.

The learners actively practiced the new skills.

They summarized what they had learned, evaluated the course, and celebrated their new skills. Finally, the learners made action plans for how they will use their new skills in the future.

  Insights

  Allow users to connect with learning opportunities and each other. Social learning encourages the sharing of ideas and collaborative problem solving.

DA_Profile

We found that when learners were actively engaged in problem solving they better retained and applied their new skills. In a group environment, learners were more receptive to ideas that challenged their existing beliefs and more open to change when they felt like they were contributing to a greater whole.

When the training environment was flipped and they were asked to solve a problem without an instructor providing the method, they found their own ways to come up with the best possible solutions. We found that diverse groups were more likely to come up with the most interesting possible solutions.

After many rounds of testing, we found that inclusion was crucial to establishing the right environment for creating lasting ideas, change, and innovation.

People are uncomfortable when their ideas are challenged. We need to create an environment where ideas can be passed around, added to, subtracted from, and improved upon based on group think and evidence inspired research. We need to be inclusive in the formation of our teams. We need to provide the right tools to allow learning to happen.

Our prototypes showed us better ways to help people engage with the topic and each other. We found that once people started to problem solve together, they were addicted. This culture of learning translates to a better work environment where workers can apply their new skills to your business and customer problems.


Design Academy

learning_results

Sea Dwellers

Sea_Dwellers

Park Optical

Park Optical

Cyclist Safety

Cycling

Experience

Levis Dockers Colorado Avalanche PSIA Rolex Kelloggs

Footer

Recommended Reading

How Innovation Works
One + One = Three
Range
Principles
The Design of Everyday Things
Teaching Smart People to Learn
Questions are the Answer
Hacking Growth
Liminal Thinking
Start with Why
Creative Mischief
Damn Good Advice
The War of Art
The Visual Story

Conference Speaker

Denver Startup Week
WordCamp Denver

Recent Tweets

  • 9 minutes for happiness. https://t.co/h3hTH96YlX March 1, 2023 9:41 am
  • The secret to real learning… https://t.co/whw7rt9VEk February 28, 2023 7:52 pm

Quote of the Day

more Quotes

© 2023 · Walter Breakell · Privacy Policy